July 29, 2004

Jeers to the Ocho!

It seems like just a little over a week ago that I was applauding ESPN's decision to show non-Hold 'Em events from the World Series of Poker. Well, now it's time for me to turn around and spit right in the Ocho's face.

Today I watched the Ladies Limit Hold 'Em event. Now, I'm not against a Girls Only tournament event. I guess maybe there's a snowball's chance that it helps attract women to the game, perhaps. On the other hand, it implies that men have some kind of advantage over women at card games, which is pretty stupid. So maybe the glass is half full, or the other one. I don't really care.

What bothers me is, well, complicated. Allow me to explain.

You see, this event is pretty low-level. It has the cheapest buy-in of the tournament ($1000), and the winner gets about $60,000. None of the women at the final table are particularly well-known players (though some were the wives of celebrities).

All of this would be fine, except that at the same time, about five yards from the final table, they were playing the Omaha Hi-Lo event. The buy-in is $2000; top prize is almost $140000; and Omaha Hi-Lo is tons more fun than boring old limit hold 'em.

Occasionally, during the Ladies event, they would break away to take a look at the Omaha event's final table. This is because, in keeping with the show's Girl Power! theme, one of the three remaining players was Annie Duke -- sister of Howard Lederer and one of the most famous players around. According to Binion's, in terms of cash earnings Annie is the most successful female player in the tournament's history, though she's never won a tournament (and the coveted bracelet that comes with it). Why wasn't Duke at the Ladies Event, you ask? In an interview, she said she thinks it's silly -- she's not afraid to play with the boys, and she can beat them. Awesome.

Also at the last table was Erik Seidel, who you might remember losing the World Series on the tape Matt Damon watches in Rounders. So, this was a pretty seriously awesome last table.

Sure enough, in an emotional finish, Annie Duke wins her first WSOP bracelet. But ESPN thought it would be a better idea to cover the big showdown between a nail technician, and a hair stylist. Neither of whom you've heard of. And the nail technician won! Great! I care!

OK, OK, so probably they can only have one camera-table or something. So they probably had to choose long in advance and chose the ladies event to attract a new demographic. Actually those are pretty good arguments. OK, you've convinced me. But I wish I could've watched Annie Duke win.

Andrew - 10:43 PM [link] [4 comments]

July 28, 2004

Go Andrew; it's your birthday

Don't try to act like you don't know where he's been, either.

He's in the club all the time.

James - 11:01 AM [link] [9 comments]

Cheat the Vote, Part 2: Data Erasure Boogaloo

Dateline, where else: Florida.

A computer crash erased detailed records from Miami-Dade County's first widespread use of touchscreen voting machines, raising again the specter of election troubles in Florida, where the new technology was supposed to put an end to such problems.

Just preparing you for the inevitable shitstorm that will be the November presidential election.

There are several widely known methods for redundantly protecting against data loss. Is Florida using any of those methods? Nobody knows, since the computer systems used to store election results, and the source code of the software that runs those systems, are not open to the public, as they should be.

James - 10:54 AM [link]

July 27, 2004

Let's all have a good laugh at Ann Coulter's expense

USA Today hired celebrity nutjob Ann Coulter to write a daily opinion column from the Democratic National Convention. Sadly, it was so incomprehensible and unfunny that they decided not to run it.

Brian Gallagher, editor of USA TODAY's editorial page...said the column had "basic weaknesses in clarity and readability that we found unacceptable."

HA HA HA HA HA HAAAAAAA!!!!! Ahem. Coulter, in a statement yesterday, countered:

"USA Today doesn't like my 'tone,' humor, sarcasm, etc., which raises the intriguing question of why they hired me to write for them."

Did she just make an argument, and then shoot it down? Anyway, in USA Today's defense, Coulter's article really does make absolutely no sense. She talks a lot about the "free speech zone," aka "razor-wire lined protest pen," but doesn't seem to understand who it's for, nor the fact that nobody intends to use it.

Apparently, the nuts at the Democratic National Convention are going to be put in cages outside the convention hall.

Ummm, no, Ann, they're putting the people who protest the DNC in the cage -- and even that wasn't mandatory. More confusing is Coulter's narcissistic insistence that Republican women are more attractive than Democrats.

Say what?

Listen, Ann -- and yes, I know you're reading this -- you're way off base. I mean, it's not like I was protesting the war because I don't want to see people die or something. You describe she-Democrats as "corn-fed, no make-up, natural fiber, no-bra needing, sandal-wearing, hirsute, somewhat fragrant hippie chick pie wagons." I don't know what "pie wagon" means, but it sounds great, and I love every single other thing you mentioned. I even looked up "hirsute" just to make sure I like that too. And if "pie wagon" means she's going to bake me a delicious pie, then sign me up! No Republican has ever baked me a pie!!! How do you explain that, Ann Coulter? HMM??

Andrew - 9:35 AM [link] [5 comments]

July 26, 2004

Somebody likes Showgirls more than Andrew?

David Schmader, who provides the audio commentary for the "VIP edition" on DVD (out Tuesday), has seen Showgirls over 100 times.

I, unbelievably, still haven't seen it once.

James - 6:38 PM [link] [3 comments]

Cheat the Vote! Part 1 in what we can only assume will be a series

Welcome to the Furdell.com countdown to the election! We'll be counting down the vast number of ways the administration intends to disenfranchise voters. And so it begins!

And where else should we start, but James & Andrew's begrudging hometown of Jacksonville, FL? Ooh, the swing state of swing states! What are those rascally Republicans up to this time?

Apparently, after a ceremony in which about 200 immigrants became naturalized citizens of Our Great and Free Country, the new citizens were asked to fill out voter registration cards. Oh, how nice! They're new citizens, so now they get to vote! All is right in the world!

Oh, wait two seconds: the party affiliation is already filled in. That's right, immigrants -- whose best interests are of course represented by the Bush administration -- were tricked into registering Republican. Brilliant.

Remember, there's still two or three months until general elections, and about 400 different ways the Bush administration can disenfranchise the nation! Join us on a journey that can only end in postponing the vote indefinitely for security reasons! America, the beautiful, with ample waves of grain! Or something! I'm feeling so patriotic right now that I'm going to beat up a foreigner.

Andrew - 3:48 PM [link] [2 comments]

July 23, 2004

Attack of the singly-named directors

We're not the only ones mocking McG. CNN is on board, as you can see in its review of Catwoman:

Doing the right thing and exposing her former company for its evil deeds requires protracted cat fights -- literally -- with Laurel. The director, who goes by Pitof -- presumably to avoid being confused with "Charlie's Angels" director McG -- tries to infuse these brawls with a forced sense of Sapphic tension.

What a disappointment. Halle Berry starring in a Catwoman movie could have sprung out of the James Furdell Fantasy Movie Generator Device (patent pending). But it's quite obviously a piece of shit, thanks to our favorite new auteur, "Pitof."

Do not question the blinding talent of Pitof! Now go fetch Pitof some espresso!

James - 11:19 PM [link]

July 21, 2004

Staple episodes of the period family drama

Two recent events led me to this blog. The first is that, much to James' delight, we recently had the Hallmark channel added to our cable lineup. This channel offers a steady diet of shows like M*A*S*H, Perry Mason, Matlock, and of course period family dramas like The Waltons. The second event is that James and I watched a French & Saunders spoof of the show Dr. Quinn, Medicine Woman, which I thought was hilarious despite never having seen an episode. The Hallmark channel shows Dr. Quinn every weekday, so I decided to check it out, hoping it would make the French & Saunders thing even funnier. The episode I caught was about a faith healer who makes people believe they don't need the real doctor. I thought, "This sure was a lot better when it was called Little House on the Prairie."

I've seen every episode of Little House so often that I can identify each episode within 30 seconds. I also have a fairly comprehensive knowledge of The Waltons, which James often pretends to confuse with Little House just to piss me off. It pains me to admit this, but he has a point. I thought about these two shows, and did some research on Dr. Quinn and Bonanza, and it seems all the writers were working from identical lists entitled, "Things That We're Pretty Sure Happened to People in the Olden Days." So here are the fruits of my labor, a list of episodes that every period family drama must have. Enjoy.

Why can't they learn? Mine shafts and old wells.
By far the most ubiquitous episode is the one in which someone falls down an old well or gets trapped in a mine cave-in. It's so important, in fact, that Bonanza had three such episodes: a cave-in when someone is digging a well, a mine cave-in that trapped some folks in a basement (I'm skeptical of the logistics of that one), and a kid falling into an old mine shaft. Both The Waltons and Dr. Quinn had mine cave-ins, and Little House had a both a cave-in episode, in which Pa gets trapped after the ceiling of a railway tunnel he is dynamiting falls in, and a well/mine hybrid episode in which Carrie falls down what is first thought to be an old well and turns out to be a mine shaft. Brilliant.

Drugs are bad.
Even in the old west or on the prairie you gotta look out for those crazed drug addicts. They'll kill you! On Bonanza, the doctor is addicted to morphine and some kid dies while under his care. On Dr. Quinn, a Civil War vet who is addicted to morphine breaks into the Dr.'s clinic and almost shoots her children, who aren't really her children, but don't worry about that. Walnut Grove is such a dangerous place that they had not one but two morphine addicts: Albert, of course, who fell in with a bad crowd in the city and developed a drug habit; and the dad from Empty Nest, who came to town to teach music and wound up dead from his excesses. I particularly liked this note on the Little House episode guide: "A must see episode for anyone thinking about using drugs, as they will quickly see what negatives they could face." And lest I forget, there's also an episode of The Waltons in which Mary Ellen, stressed out from studying for her nursing exams and raising her son, turns to amphetamines and goes all bitchcakes on her family. It's not Jessie Spano-level hysteria, but I'm sure that's only because The Pointer Sisters didn't get around to recording "I'm So Excited" in time for the Great Depression.

Faith healers: Evil, or just married to Johnny Cash?
The faith healers on Bonanza and Little House are blackguards and phonies, fakes who know they're fakes. Another great entry from the Little House episode guide describes the faith healer episode as: "A story of deception, lies, greed and false hope (which ends in death before a charlatan is exposed)." Hee, "charlatan." Dr. Quinn, however, is a completely different story. The faith healer is played by June Carter Cash, and she and Dr. Quinn eye each other suspiciously for about three-quarters of the episode. (I'm not sure Mrs. Cash wasn't right. I mean, I wouldn't want a Bond girl in charge of treating my consumption.) But then, at the end, they decide that both faith and science are needed for healing, and there is harmony that echoes through the land. It's the voice of hope, it's the voice of peace, it's the voice of every man.

I think that's going to do it. There are plenty more I could talk about, like the one where the mean teacher abuses the kids, or where the young couple runs off to the justice of the peace to get married but their parents arrive just in time, or the one where the little hairy dude has to destroy some jewelry and stop the dark lord. But, well, I'm kind of tired now, so feel free to comment and add your own episodes to the list. And in conclusion, I watch too damn much television.

Kimberly - 8:48 PM [link] [4 comments]

That completely non-handicapped 28-year-old man sure plays a mean pinball

Well, I'm no Tommy. But I do love pinball, as everybody knows.

I started playing pinball in the video arcade at Holiday Village mall in Great Falls, Montana, as a kid, playing '80s classics like Eight Ball Deluxe. A few years later, I found I could score high enough for free games on Steve Ritchie classics like Black Knight 2000, Terminator 2, and Rollergames (based on the show!). The lure of free games totally hooked me, and my high school and college years coincided with the Golden Age of Bally/Williams, a Chicago company that led the field (and is now, sadly, no longer producing pinball games, in favor of slot machines... yecch).

Wasting my youth on the silver ball has, predictably, totally paid off, as I managed to pick up a tournament win last Saturday. In honor of that, here are my top 5 pinball games of all time. These are the games that, assuming they're working, I wouldn't hesitate to drop some coins in for the express purpose of some nostalgic silverball goodness.

5) Jurassic Park

Honestly, this one's really here because I felt the need to include one Data East/Sega/Stern game (Stern being the only company still making pinball machines today). Even though their games always feel plasticky and fragile compared to Bally/Williams games, JP was a fun adaptation of the movie. All of my top 5 have at least one fun "toy" on the playfield; JP's was a giant T-Rex head that swooped down to gobble up your ball.

This game blatantly stole the idea of mode-based play from Addams Family, to good effect. Each mode award was represented by a lit computer screen on the playfield, collected from a scoop (which even had the same placement as Addams'), and churning through all of them earned you the "wizard mode," System Failure. The first time you hit it, you might think you've killed the game, because everything goes dark; suddenly, the T-Rex toy burps, and an intense six-ball multiball starts up. Great dinosaur sound effects from the movie complete the package. Derivative, but fun.

4) Funhouse

The game that introduced the giant taking Rudy head to the world:

"Quit playin' with the clock!"

You, presumably some crazy kid rampaging through Rudy's fun house, hit targets to try to get the clock to advance to midnight. This causes Rudy to fall asleep and start snoring. Then, shooting a ball in his gaping mouth starts a fun multiball. Once he spits out the ball of course...

"BLEAAAHHH!"

All the while, creepy Rudy's eyes dart around as he encourages or taunts you.

"I'm not happy with you now!"

Maybe the best playfield toy ever. The rest of the game was fun, too.

3) Banzai Run

This is one of the games I cut my teeth on back in Montana; originally, it was located at a gas station near my dad's house, and years later it wound up at the University of Great Falls' student center.

At first, Banzai Run seems like a standard, motorcycle-racing-themed game. But not only did it have a rocking soundtrack, which was an innovation at the time; it also had an incredible vertical playfield in the backglass.

Yes, that playfield is standing up on end! A magnet attached to a motorcycle-riding plastic dude grabs your ball from the regular playfield and drops it off here, where you try to "overtake" rival racers. Just the first brilliant innovation by designer Pat Lawlor, who designed games #1-#4 on this list.

2) Addams Family

When I first played this game, I thought it was way too hard to be entertaining. The playfield was very closed, it was hard to get any kind of flow going, and to top it all off, a pulsing electromagnet called "The Power" wreaked havoc with the ball during multiball and certain modes. "Screw that," said 14-year-old James.

But after playing it a few hundred times, it's grown on me. This is a challenging game every time, which you can't say about most machines. The mode system made its debut here and revolutionized rule sheets for the rest of the '90s. Plus, who can resist Thing, the disembodied hand who grabs your ball (via a magnet) to lock it?

Throw in a great voice track by the late Raul Julia (Gomez in the movie), an unusual "Thing Flips" feature in which the game flips for you, and the fact that this machine rarely has anything broken on it, and you have a game that easily became the top money-earner of all-time for Bally/Williams. (Sadly, they would shut down all pinball operations a scant eight years later.)

1) Twlight Zone

This one's the Holy Grail of Pinball for me. I spent way too much time playing it in high school and college. I also spent way too much time in class thinking up strategies that would help me get through all 14 modes. But I should be forgiven for that, because accomplishing said feat would get me to the most heralded "wizard mode" of all time, Lost in the Zone, an unlimited 6-ball frenzy that lasts a delirious 45 seconds.

But even if you're not good enough to get through all the modes (and I wasn't for about five years!), there's so much else going on in this game that you won't care. Lawlor once again gave us an incredible innovation, this time in the form of a hard ceramic pinball (really!) called the Powerball.

Designed for use as a heat-resistant ball bearing, the Powerball had the look of a gumball, which was intentional -- you see it here in its natural habitat, a gumball machine toy on the playfield. Releasing the ceramic ball opened up a tempest of pinball fury; it was much lighter than a normal metal pinball, causing it to fly all over the playfield, usually completely out of control.

Is the Powerball "too hot to handle?" Then try the Battle the Power mini-playfield, a small elevated triangle where your "flippers" are actually electromagnets.

(What was up with Pat Lawlor naming everything with the word "Power?" The world may never know.)

Innovation after innovation was packed into this widebody game. Throw in the creepy atmosphere of the old Twlight Zone series ("Hi, I'm Talky Tina! Here's your extra ball! [BOOM!] Hee hee hee!") and you have a timeless classic of a game. In fact, easily the best ever.

The only knock on TZ is that, if you encounter it on location, there's almost always something broken. Fortunately, most of the private TZ collectors these days are dedicated to keeping this great game in top shape, which is no easy task, considering the sheer number of fragile mechanical parts that went into building it.

In conclusion, I would like to ask somebody with a lot of money to please buy me a Twlight Zone. I promise I'll take good care of it. No? No takers? Anyone?

James - 4:59 PM [link] [4 comments]

Just for Kimberly

If you can navigate the most god-awful site design on the web, you can view the trailer for the upcoming Fatty McFatFat: 2 Tonnes of Funny. Should be hilarious fun for the whole family.

Another hilarious idea I came up with: There should be a show in Vegas called "Just Siegfried!" For the first half-hour, Siegfried would do card tricks or something. Then he'd start crying a whole lot. Hey, it's better than Celine.

Andrew - 4:27 PM [link]

July 20, 2004

Props to the Ocho

It seems like only three months ago that I was complaining about the World Series of Poker -- specifically, about how the "championship" title goes to the jerk who wins the final no-limit hold 'em tourney, disregarding all the other forms of poker.

Well, apparently ESPN has heard my cries, and has been airing all kinds of other events, including pot-limit Omaha, 7-stud, draw lowball, and even razz (that's low-only 7-card stud to you).

As if that wasn't enough -- and it isn't -- ESPN also updates viewers on the WSOP leaderboard, which ranks players based on how many events they've placed in. That gives some credit to the real tournament champion -- the player who wins the most money or the most events. (Sadly, last year that player was Phil Hellmuth, the youngest and whiniest player to ever win the main event. Seriously, watching him lose is hilarious.)

Thanks, The Ocho. Next, get that leaderboard on your webpage! And how about live coverage? Sure, it's boring as hell to anyone who isn't really into poker, but at this point a lot of people are. Well, I'd watch it, anyway...

UPDATE!!!
Poker Douche Phil Hellmuth's page includes a helpful leaderboard that shows Howard "The Professor" Lederer at the top. Best of all, Hellmuth places at about 150th! HA.

Andrew - 6:10 PM [link] [3 comments]

July 19, 2004

Ruben Bolling also rocks

James - 5:11 PM [link]

Purple chips rule

What a crazy weekend. First, I won a pinball tournament in Earlington, Pennsylvania. It was a lot of fun; I put up almost 2 billion points on Theater of Magic to take the top prize, and earlier had great scores on Whitewater and Addams Family to advance in the playoffs.

Then, I did unusually well gambling in Atlantic City., thanks in part to one of those bizarre Excalibur/Krispy Kreme Memorial Craps Runs that happen now and then. I hit seven or eight points in a row while shooting at a $10 table and walked away with a tidy profit. After some celebratory sushi, I decided to test a new frontier in hubris: the green chip ($25) blackjack table. And it worked out! I managed to walk away with my first-ever purple ($500) chip.

So, hooray for casino gambling, where you can always expect to win lots of money!

James - 5:09 PM [link] [6 comments]

July 16, 2004

One Last Blackjack Tip: Never Listen to Liaps (or, "Why We Split")

In a comment on my last post, Liaps writes:
You don't split 9s against an 8 or a 9...If the dealer shows 9 and I have 19, I'll take the push every time - let her have to pull a 20 or 21 to beat me, rather than vice versa.

What Liaps doesn't realize, of course, is that -- according to a little-known branch of academia called "math" -- 9 and 9 make 18, which is not so great against a dealer's presumed 19.

Hopefully nobody listens to Liaps's blackjack-related babble, but just in case some poor fool thinks he has the right idea, I'll once again explain how he's not playing with a full deck.

There's only one reason why we double down: because we are a huge favorite and want to double our wager. But there are two reasons to split.

1.) We our a huge favorite and want to double our wager.
2.) Our current hand is weak and could be improved by a split.

Reason #2 is, of course, why we split 9s against a dealer's 8 or 9. Liaps may scoff at reason #2, but it's why we split 8s no matter what.

Surely Liaps knows the easy-to-remember rule that one must always split aces and 8s. No doubt he follows that rule eagerly. But why does he split 8s against a dealer's 10? Assuming the dealer has another 10 underneath -- or even just a nine -- Liaps will probably lose double his bet. But I'll bet you he does it every time anyway.

The reason he's right to split 8s against a 10 is because 8 + 8, as it turns out, makes 16. Just as a 6 is the dealer's worst upcard and a 7 is the weakest "strong" card (see previous post), for the player a 16 is the worst possible hand and a 17 is when things start looking up. (Why is a 16 so awful? Because it has the same chance of losing as every hand lower than it, but it has less chance of improving.) A 16 is so weak -- and two 18s are so much stronger -- that we split eights regardless of the dealer's card.

By splitting 9s, we hope to improve from an 18 to two 19s. That's an improvement, so why not do it against a dealer's 10? Simply because 19 isn't all that much better than 18. Don't get me wrong, it's better -- but not by the magnitude that 18 is better than 16. We'd rather have a 19 than an 18 against an 8 or 9, but against a 7, 10, or A, we're better off standing.

There's one last point I'd like to make about basic strategy. Basic strategy was not devised by logicians; nobody reasoned out when you get a mathematical advantage from splitting 9s. Rather, basic strategy was devised by computer programs which played millions of different blackjack hands every conceivable way; thanks to these brave computers, we now know what blackjack responses have the best chances of winning (or saving) money. If you ever think you have a logical reason why some component of basic strategy is wrong, just remember: you're kidding yourself. You may think you're playing optimum blackjack, but you're just plain not.

Andrew - 9:40 AM [link] [17 comments]

July 15, 2004

Further Blackjack help: Memorizing Dem Tables

James helped us pick out the best game, so now we have to figure out what to do once we get there. The best way to go about that, alas, is rote memorization.

If you have the time, you'll have no problem memorizing blackjack basic strategy. There's only three tables to memorize: one for when you have two of the same card; one for when you have an ace; and one for all other situations. Most of the time, basic strategy makes sense, but sometimes it may seem to defy logic. Read on for a helpful tip that'll make the memorization a little easier.

First things first: unless you want to be as fanatical gamblers as my brother and myself, just focus on this strategy, which covers Las Vegas 6-deck strip blackjack. That's the game we're likely to play most often. If you do want to get fanatical about it, maybe take a look at downtown Vegas 1-deck, which has a few slight but important variations. Once you've mostly memorized a strategy, hone your skills with this basic strategy trainer, a blackjack simulator that will tell you when your move varies from basic strategy.

I know what you're thinking: "this looks like work, and it's going to suck all the fun out of gambling." Well, that could be true for you. For me, memorizing and applying basic strategy applies a level of challenge to an otherwise pointless card game. (If you're really good, maybe I'll get into card counting later. It's easier to learn than you think, but moderately difficult to apply in a crowded casino, and also less useful than people say. Sounds like fun, right?)

All of that said, here is the emm-neumonic device I use to memorize basic strategy.

Grouping the Dealer's Upcards

You can see from the tables that our response is always contingent on both the cards we hold, and the card we see the dealer holds. If you can break the dealer's possible upcards into groups, you'll have an easier time remembering the correct strategy.

2: A group all it's own. We'll call it "medium-weak."
3-6: The weak group. 5 and 6 make up a "weakest" subgroup; 3 is slightly less weak than 4, but not much.
7-A: The strong group. Like the weak group, it's a spectrum; A is strongest, 7 is weakest.

That all sounds intuitive, but if you think of the cards this way it can really help you memorize those tables. Take a look: within each table, a dealer's 5 or 6 requires the exact same response; a 4 requires a slightly different response; and a 3 requires a slightly different response from the 4. They're all pretty similar, and on close calls you only need to remember where on the spectrum of weakness the dealer's upcard lies.

The same goes for the strong group. A dealer's ten or ace, besides a couple of easy-to-remember surrenders and double downs, are identical; and the dealer's nine is extremely similar to those. 8 is similar to 9, and 7 is similar to 8.

Let's apply these concepts is to the question of when you should double down with a soft hand (a hand that includes an ace). First, remember that you'll never double down (or hit) with a soft 19 or better, and you'll split with a soft 12 (that's two aces, ya see). So you just need to remember what to do with a soft 13, 14, 15, 16, 17, and 18.

Sounds hard, right? Wrong, stupid! We can break those six instances into three easy groups, from weakest to strongest: 13/14, 15/16, and 17/18. Next, memorize this simple fact: we only split soft hands against cards in the weak group.

So, with our weakest soft group -- 13/14 -- we'll only split against the "weakest" subgroup of dealer cards, 5 & 6. With a slightly stronger 15/16, we can add a dealer's 4; and with the stronger-still 17/18, we can add the dealer's 3. And that's all there is to it!

Once again, I know what you're thinking: "Great, so I just memorized what to do in about 3 different situations. Fantastic. Only twelve million to go." Well, you're wrong again! You've actually memorized what to do in 44 different situations. Furthermore, you've memorized the entire difficult part of the second table. The other 36 moves can be summed up in two rules:
* Always hit with a soft 17 or lower;
* Hit with a soft 18 against a dealer's 9, 10, or A.

Oops! Now you've memorized 1/3 of blackjack basic strategy. Thanks to me, you now have no excuse not to memorize the other two tables. Just do it the Andrew way: break them up into groups.

Andrew - 2:17 PM [link] [5 comments]

July 14, 2004

For Andrew, because Mike Luckovich rocks

James - 10:34 AM [link]

July 13, 2004

I feel so much safer!

"Today, because America and our coalition helped to end the violent regime of Saddam Hussein, and because we're helping to raise a peaceful democracy in its place, the American people are safer."
--Your Doofus President, Yesterday morning

Yes, Saddam was a bad guy. There are reasons why it's a good thing that he no longer leads his own country. But why in the world is Bush trying to convince us we're safer, of all things?

Let's see: we dismantled a government that, as it turns out, had no weapons of mass destruction whatsoever, nor the means to produce same; and that, as it turns out, had no connection to our actual enemies. So in other words, they posed no threat to us. And in the process, we've lost any international credibility we may have once had; we've stretched our armed forces to the limit; and best of all, we've further pissed off the already-problematic terrorist contingent. In fact, our government is now telling us that terrorists plan to kill us for voting. Great. I feel so safe now. Good thing Saddam isn't in power anymore, because that was really keeping me up at night.

Is it even remotely possible for Bush to be re-elected at this point? And if so, does that mean everybody has lost their minds?

Andrew - 2:17 PM [link] [6 comments]

July 10, 2004

"My name is Apollo... child of the sun"

It's interesting that Andrew should give Apollo Smile a starring role in his six-panel Rocky III, because my first exposure to the self-made "live-action anim? girl" haunts me to this day.

For whatever reason, little Jamie Furdell was bored enough during the summer of 1990 that I listened to the cassette for the Days of Thunder soundtrack over and over. And over again. (That and Mariah Carey's debut album seemingly never left my walkman. Go figure. I have no regrets, only embarrassment.)

One of the throwaway B-side tracks was Apollo Smile's song "Thunderbox." It was certainly the most unique track on a soundtrack that featured past-their-prime artists like David Coverdale, Cher, Chicago, and maybe Tina Turner or something.

Unlike those vanilla-bland artists, Apollo offered a fresh sound that was hard to describe. The track was very heavily produced, I assumed sampling liberally from various songs and movies I had never heard. Apollo herself approached the vocals with what seemed to be a Courtney Love-esque ennui, but before Love and the rest of the grunge kiddie vocalists popularized the "I'm too strung out right now to really sing properly" sound. Apollo switches between talking (in an attempt at seductive girlishness, I guess) and singing, with the singing being not quite on-key, and she doesn't quite come in at the proper time.

So little Jamie thought this was an interesting, fresh sound. I had no idea who or what "Apollo Smile" was; maybe it was a band, maybe it was just the breathy vocalist. But that was the track I kept rewinding and playing over again; the ironically lazy and off-key performance seemed to fit in with my outside-the-mainstream, anti-establishment mentality, and whatever songs they had sampled gave it a funky, soulful kind of kick.

It was only much, much later that I realized how wrong I was about Ms. Smile.

Andrew and I attended the Atlanta science fiction/comic book/other terminally nerdy convention called DragonCon in 2000. Giving a concert there was none other than Apollo Smile, the same vocalist who had warbled her way into my heart 10 years before. Only now, she had seemingly re-branded herself as a "live-action anim? girl." Her specialty had become singing at these conventions, especially songs from a video game she had voiced ("Space Channel 5") and soundtrack items from anim? movies and things. And, it was sitting in this concert that Apollo broke my heart. For it became apparent to me then that she really, really couldn't sing.

Not a lick.

Every awful song was worse than the last. More off-key, more off-time, more messed up.

All that ironic off-key crooning from "Thunderbox?" Was not ironic in the least. The section where she sings "there's nowherrrrre left to runnnnn-nnnnn" and comes in a shade too early? Is due to her lack of talent, and was not a conscious choice. My heart sank, for Apollo Smile, the sultry, detached siren who haunted my teenage years, had no musical talent. Perhaps I should have known better; my ear for pop music maybe wasn't as developed then as it was now. And the whole anim? role was just counter to the image of Apollo that I had built up in my mind, of a pre-grunge, slightly punky, maybe drugged-out chanteuse.

So there you go. Hearing Apollo Smile was, like, the end of the innoncent for yours truly. Listen for yourself, and maybe you too will become infatuated with an anim? girl who really couldn't sing.

James - 9:43 PM [link]

July 8, 2004

Six-Panel Movies Presents...Rocky III

Due to creative differences, Carl Weathers refused to reprise his role of Apollo Creed. As such I have replaced him with live-action anime girl Apollo Smile.


Andrew - 10:05 AM [link] [2 comments]

July 7, 2004

Blackjack plan of attack: picking the right table

As promised to a certain female Friend of the "Family" who may be joining us in Vegas, I'd like to talk today about the approved Furdell Blackjack Modus Operandi.

The first thing to learn is finding the right table.

One casino's game of blackjack can differ wildly from another's; there are literally hundreds of rule variations that can create billions of combinations, each one providing a different level of "house advantage" -- that is, the percentage of your bet the house can mathematically expect to win, on average, for each hand you play. Obviously, we want to find the tables with the combination of rules that create the lowest house advantage (while still having minimum bets low enough to keep us gambling all weekend).

Las Vegas is a great city for blackjack, because there's so much competition. Unlike Atlantic City, there are no laws governing what the casino must offer in terms of rules; thus, they differ wildly, and if you don't like the rules in one casino, it's easy to walk next door (or head downtown, or off-Strip, or whatever) to find a better game.

When you're touring casinos, here's generally what to look for and what to avoid:

"Dealer draws to 16 and Stands on all 17s." You'll want to look for this line of text on the table in front of the dealer, as opposed to "Dealer hits soft 17." Although it seems like a minor rule change, giving the dealer a chance to improve on his soft 17 is enough bump the house edge up a further 0.22% (that's nearly double in most cases). Oddly enough, the casinos where we hang out the most, Mandalay Bay and Luxor, offer both variations at different tables. However, Luxor usually only has a few stand-on-17 tables running, if any (and the drink service is glacial). Meanwhile, more than half of Mandalay's 55 six-deck tables offer the better stand-on-17s rule, one of the many reasons I always wind up walking down there instead.

The fewer decks, the better. Although the cards appear in the same ratio no matter how many decks there are, thanks to the laws of probability you actually have a better chance of pulling a blackjack at single deck than you do at 6-deck. And, since blackjacks benefit the player more than the dealer (thanks to the 3:2 payout), this is a Good Thing (? of Fine Young Cannibals).

(On the other hand, continuous shuffling machines actually help the player. Who knew?)

Speaking of blackjack payouts:

Avoid 6:5 tables like the plague. This is a new "innovation" we're seeing in Vegas: offer single-deck games, but change blackjack payouts to be 6:5 instead of 3:2 (i.e. 7.5:5). The fact that the game is single-deck doesn't nearly make up for the rule change; it's eight times worse than a 3:2 game. And yet, the more suckers who play it, the more they'll keep rolling it out at casinos. So very sad.

Surrender is a good thing. We debated this at length in an earlier thread so hotly that CNN called us asking us to take over for Paul Begala and Tucker Carlson (ha, yeah right... I think we get better ratings here). Ideological differences aside, if you do decide to use surrender, you give yourself an extra 0.07% advantage.

(That's right, I'm using % signs instead of "percent!" Suck on that, AP style!)

So, knowing all those things, out of the nearly 100 casinos in Vegas offering usually three or four different rules variations each, which ones offer what we're looking for?

casino loc tbls edge dks pen min max rules
Mandalay Bay, south Strip.
Mandlay Strip 3 .28 2 0.8 25 5000 h17,ds,ls,rsa,sc
Mandlay Strip 7 .44 5 4.7 10 2000 h17,ds,ls,rsa,csm
Mandlay Strip 29 .26 6 1.5 10 10000 s17,ds,ls,rsa
Mandlay Strip 26 .46 6 1.5 10 5000 h17,ds,ls,rsa
Mandlay Strip 10 .49 8 1.8 25 2000 h17,ds,ls,rsa

Las Vegas Club (Barrick)
LV Club DT 9 .18 1 0.5 3 500 h17
LV Club DT 2 1.26 8 6.5 5 200 h17,ds,d4,ls,rsa,21e,21s,6,fak2

Source: bj21.com May 2004 newsletter

I've underlined my two favorite games: the stand-on-17s tables at Mandalay, which have a 0.26% house edge, and the single-deck tables at Las Vegas Club, which have a 0.18% house edge. Besides offering some of the best odds in town, these games have low enough minimums for me to stomach ($5-$10), and there are so many tables that finding an open one is fairly easy, except at the busiest times.

Mandalay has a lot of other advantages that we like (great poker room and sports book, champagne brunch, talented/attentive waitresses). Plus, I've found that if 3-5 of us manage to stay alive at a table for a couple hours, and Andrew provides enough entertainment for the dealers and pit boss, we can usually parlay that into a meal comp (even betting at $10/hand, which they usually ignore).

And, while LVC is admittedly trashy, it's also less claustrophobic and is more spread out than some of its downtown cousins. According to my "contact" at the Las Vegas Sun, a new craps table at LVC has knocked out some of those single-deck tables, but it sounds like there are still a good seven or eight of them operating at busy times. So, for a nice change of pace, you can expect to find me there at some point during the weekend. (Just keep me away from that nasty Royal Match.)

Now, granted, you could make the argument that I'm focusing too much on fairly small percentages. But when you consider just how much gambling we put in on a typical Vegas vacation, those numbers can add up. I like to take any edge I can to embiggen my chances of winning; think of it as comparison shopping. I want to find the best combination of casino experience and gambling odds as possible, and then spend several hours there drinking many, many tasty beverages.

In closing: it's all good on the south end of the Strip and the north end of Fremont Street. Plus, now when you find yourself wandering around Vegas and itching for some 'jack, now you have a better idea what to look for. Now, go start studying those basic strategy charts, post haste!

James - 11:08 AM [link]

July 6, 2004

It's called irony, people

So I have this lovely pink baby T that says, "World's Best Grandma." In case you care to see it for yourself, I ordered it from Glarkware, a treasure trove of fun T-shirts from which I also got my "Who's Your Spy Daddy?" baby T. When ordering the Grandma shirt, I thought its hilarity was self-evident. I could not have been more wrong. When I pass people on the street, they usually look confused, and I can see them trying to do the math in their heads. Sometimes they even look offended, like how dare I make light of teen pregnancy. (Not that I haven't made light of teen pregnancy, but it was just the once, and it was damn funny.) I've been harrassed on the Metro ("Yer not really a granmaw, are ya?"), at work ("What's with the shirt?"), in class ("No, really, what's with the shirt?"), and last week I was stopped on the street by a gentleman who politely asked, "Excuse me, miss, but might you be wearing someone else's shirt today?" Andrew once suggested that I respond to such people by telling them I knocked off an old lady and stole her shirt, but I don't think I'm capable of that.

The only conclusion I can come to, having already rejected the idea that I might just have a really twisted sense of humor, is that my fellow students and public transport denizens lack a sense of irony. My few attempts to explain the humor of it all have failed utterly, and I refuse to try ever again. From now on I'm just going to pretend that if the shirt says it, it must be true, in which case there are a lot of D.C. tourists that have recently become CIA agents.

Kimberly - 2:19 PM [link] [4 comments]

I hate movies

James - 10:04 AM [link]

July 5, 2004

You can't have reality, without racism

Hey, check this out! If you look and sing like a member of the Partridge Family, you can try out for VH1's new reality show. So in other words, white folks only, please.

I'm not saying it's a travesty or anything, I just think it's funny. It seems like reality shows tend to have a racist undercurrent. In the first episode of Joe Schmo 2, an otherwise-inferior sequel that spoofs Bachelor/Bachelorette type shows, all non-white contestants are immediately eliminated by the bachelor and bachelorette. SpikeTV knows what it's talking about; on those kinds of shows, blacks never even seem to be semi-finalists, let alone winners.

Joe Millionaire? Twice white, twice picks white girls. The Bachelor and his female counterpart? Over the course of seven seasons, they've always been white, and always picked white mates. Average Joe and Average Joe Hawaii? The white women twice weed out the fat black guys before the fat white guys (and then end up dumping the fatties altogether in favor of better-looking guys, but that's a whole other issue).

So, white people are just attracted to other white people, right? Well, maybe -- but on the other hand, we know reality TV is largely fixed. Evan, the first Joe Millionaire, claimed that the show's producers convinced him to pick Zora to win, for example. And non-whites don't fare too well in non-relationship reality shows, either.

Survivor, the one that started it all, has the best track record: one out of the eight survivors has been black. (In the more recent All-Stars series, two out of the 18 contestants were non-white, and neither made it to the finals.)

In four seasons, The Amazing Race has never had a winning non-white team (blacks are so lazy!). Don't expect their fifth season to be much different, as only one of the eleven teams is black.

Big Brother? White, white, white, white. Big Brother 5 has a 1:13 chance of being black. Good luck, Marvin the Mortician from Conway, SC. It ain't gonna happen.

I know what you're thinking: American Idol. Three seasons, two black winners. Well, ya got me. But if that show didn't have phone-in voting, things would be different. Believe me, the producers are not happy with the results. They'd love to make another From Justin To Kelly, but a romantic comedy about an interracial same-sex couple is just too...too...what's the phrase I'm looking for? Worth seeing?

Andrew - 2:42 PM [link] [21 comments]

July 4, 2004

Earth's Most Reprehensible Movies

A lot of movies are bad. This we know. But there are only a few that I out-and-out despise. Here...are their stories.

1. Bridget Jones's Diary
In this film, Ren?e Zellweger -- who reportedly gained 5,000 lbs for the role -- must choose between boring, charmless Colin Firth, and fun, charismatic Hugh Grant. Naturally she picks Colin Firth.

In my sarcastically favorite scene, Colin Firth, as Mark Darcy, ruins Bridget's dinner party by taking Hugh Grant out into the street and sucker-punching him twice. It didn't seem particularly called for. Afterwards, when Bridget asks Mark why he's acting like a maniac, he replies: "I see I've been laboring under a misapprehension!" Oh, no you didn't!

The fact that anyone finds Colin Firth attractive in the first place is a mystery to me. The fact that some fatty would latch onto him instead of Hugh Grant, even though he clearly has no redeeming qualities is infuriating. And the fact that the aforementioned scene is scored by The Weather Girls' It's Raining Men makes this film Truly Reprehensible.

2. Moulin Rouge!
I don't think I can count the horrors perpetrated by this movie on one hand. First and foremost, it has no single take longer than three seconds. If you think I'm exaggerating, play the Moulin Rouge! Cut Game: every time the camera cuts, yell "Cut!" I've tried, and it actually can't be done.

As if that wasn't enough, it's a musical. Not a musical with original numbers, mind you; its a musical that appropriates pop hits of the 70s and 80s, and changes their words to make them stupider.

Unfortunately I'm unable to watch this movie in its entirety. The last time I tried, I blacked out for a week, and then the murders started again. Pity, those young women were so innocent. Their blood is on Baz Luhrmann's hands.

3. Charlie's Angels
It should come as no surprise, based on this film's source material, that it is blatantly and horribly sexist. It did surprise me, however, that it managed to disguise itself as a "girl power" movie, and actually tricked a lot of women into applauding its ethics.

Let's toss aside, for a moment, the idiotic slow-motion explosions and Matrix-ripoff fight scenes. We can forget, for now, that the director insists you call him McG. What upsets me here is that three women, who apparently have enormous physical strength and superhuman intellects, can't get out of a situation without using their boobs. Girl power!

4. In & Out
You there! McG wants his coffee! Bring those script changes to McG, for he is your glorious master!

Oh, excuse me. I have a rich fantasy life. Anyway, you might or might not remember this film in which the usually-pretty-good Kevin Kline plays a high school English teacher whose former student wins an Oscar for portraying a gay soldier; said student names Kline in his acceptance speech as a gay role model. Since Kline's character is in fact engaged to Joan Cusack and is in fact not gay, this causes an uproar.

So why is this film reprehensible? Okay, I admit 1997 was a few years before we coined the term "metrosexual." But even then, I knew there was something wrong with this movie. You see, everyone assumes Kline's character is gay because he's slightly effeminate; for example, he dresses well and enjoys music that isn't classic rock. Throughout the movie, you should be thinking "these people must be completely retarded." Oh, until the end that is, when it turns out he is gay. Because you're either macho, or you like dicks.

Andrew - 12:32 AM [link] [7 comments]

The Furdell on-line influence spreads

Apparently, my friends will not rest until they are all (almost) as geeky as me. The Pinzurs have a blog now, where it's "all Pinzur all the time." The Internet's never had this much Pinzur in it before. Hopefully it can handle all of that... Pinzurosity.

Meanwhile, happy July 4th! We hope everyone out there has a good holiday, even though we hate freedom. We're also lucky enough to have Heather Graham visiting us for the weekend.

No, no, not that Heather Graham. I mean the non-actress one. You know, from Columbus? Sheesh.

James - 12:06 AM [link] [2 comments]

July 3, 2004

Marlon Brando: Worm Smorgasbord

Two days before Brando died, the New York Post ran this article about how he was broke and hiding his Oscars from bill collectors. I like to think that if I received $3.7 million for two weeks work, I could stretch it out at least until two days before I'm dead.

That's right, I'm picking on a dead guy.

Andrew - 11:43 AM [link] [5 comments]

Talking in songs: Awesome or lame?

Kimberly and I never, ever fight. But if we were to fight, I think it would be over whether a singer talking during a song is a good idea.

Every time some R&B singer decides to launch into some long soliloquy, Kimberly just rolls her eyes and turns the dial. It's like it's a personal insult; she may never listen to a Justin Timberlake song every again. And that is a national tragedy.

(OK, so she's right about that particular song, "Seniorita." It really does sound stupid when he starts doing his "lounge act" thing. "I feel like something's heating up; can I leave with you?" What is with that?)

Despite JT, I still think that a well-placed verbal essay can really drive home the theme of the song, while also simultaneously being a lot of fun. My favorite current example is Jojo's "Get Out (Leave)," where she yells some funny exclamations between lines in the chorus:

Get out. (Leave!!!)
Right now.
It's the end of you and me.
It's too late. (Now!!!)
I can't wait. [etc...]

But originally, I was thinking about this topic after revisiting my post about Eamon's "F--k It," a.k.a. Dick Cheney's theme song. I titled that post "Like cornflakes without the milk," in reference to my other favorite, angry R&B song... "The Rain" by Oran (Juice) Jones.

This particular 1980's classic is a great example of a singer sounding sweet with the singing, while saying something not-so-sweet with the lyrics. Oran's lament at catching his girl cheating on him makes for a memorable hook:

I saw you... (and him...)
Walking in the rain.
You were holding hands, and I'll...
Never be the same.

But the sadness turns to vitriol at the end of the song, when Oran starts talking. But this time it's not so much a soliloquy as a one-act play; in a two-minute sequence, Jones chews out his girl and kicks her out of his apartment. It's clearly the most memorable example of a musical breakup speech ever, as long as you rank it only against the other memories currently residing in my brain.

For those who don't recall or are uninitiated to the stylings of the Juice, here's that speech, transcribed painstakingly by myself, in its entirety.

(I saw you...)
Hey, hey baby, how ya doin'? Come on in here.
(Walking in the rain...)
Got some hot chocolate on the stove waiting for you.
Listen, first things first. Let me hang up that coat.
(You were holding hands and I'll...)
Yeah. How was your day today?
Did you miss me?
(Never be the same...) [repeats in background]
Oh, you did? Yeah? I missed you too.
I missed you so much I followed you today.
That's right. Now close your mouth, 'cause you cold busted!
That's right, now sit down here; sit down here.
I'm so upset with you I don't know what to do.
You know my first impulse was to run up on you and do a Rambo.
I was about to jam you and flat blast both of you.
But I didn't wanna mess up this thirty-seven-hundred-dollar lynx coat.
So instead, I chilled -- that's right, chilled.
I went to the bank and took out every dime.
Then I went and cancelled all those credit cards... yeah!
All your charge accounts. Yeah!
I stuck you up for every piece of jewelery I ever bought you!
Yeah, that's right! Everything!
Everything.
No, don't go lookin' in that closet, 'cause you ain't got nothin' in there.
Everything you came here with is packed up and waiting for you in the guest room. That's right.
What was you thinking about? Huh? What are you trying to prove?
You was with the Juice!
I gave you silk suits, blue diamonds, Gucci handbags...
I gave you things you couldn't even pronounce!
But now I can't give you nothing but advice.
Cause you still young. That's right, you still young.
I hope you learn a valuable lesson from all this, you know.
You're gonna find somebody like me one of these days.
Until then, you know what you gotta do?
You gotta get on outta here with that alley-cat-coat-wearing,
Hush Puppy-shoe-wearing crump cake I saw you with! Cause you dismissed!
That's right. Silly rabbit, tricks are made for kids, don't you know that?!?
You without me is like corn flakes without the milk!!!
It's my world; you're just a squirrel trying to get a nut!!!
Now get on outta here. Scat!!!

Utterly, utterly brilliant. The talking starts off calm; then the anger builds and builds until it explodes into all-out vitriol, as well as a few breakfast cereal-related metaphors. An absolute master stroke, I would say. Kimberly would say it was total rubbish, if she were British. As it is, she still thinks it's stupid to talk during a song.

Readers of furdell.com: it's time to settle this debate once and for all. The debate rests in your hands. Talking in songs: is it awesome or lame?

James - 10:27 AM [link] [6 comments]

July 2, 2004

Thwip!

That new Spider-Man 2 movie sure has some nice computer-generated special effects. Much improved over the first one. Check it out:

It's so real!

James - 11:11 AM [link]

Happy birthday, Kimberly

After seemingly years of anticipation, Kimberly's special day is here.

I got her a new bike.

Leave birthday greetings here.

James - 12:17 AM [link] [3 comments]

July 1, 2004

Say it proud: "I Surrender"

Frequent Furdell commentor and Asian gambler Pup recently wrote:

"Once again, I must say. Surrender = Dumb"

Those of you less familiar with the game of blackjack may not know what the hell Pup is talking about. Allow me to rebuff him and illuminate your soul with gambling knowledge, all at once.

Sure, you know how to hit and stand. You've even heard of people doubling down and splitting, and that sounded fun. But has anyone ever taken you aside to describe the most glorious play of all -- the blackjack move known only as "Surrender"?

It's so easy to do. First, look at your cards in abject horror. Then, look back at the dealer and say, "Surrender," or "I surrender," or "Send my ass to a POW camp, because I'm just about to surrender all over this mofo." The dealer will raise an eyebrow; everybody else at the table will either be confused or will mock you; and you'll get half your money back.

Those of us who enjoy to surrender are often ridiculed by our strictly hit-or-stand peers. Well, I'm here to tell you that those peers are retarded -- and here's five excellent reasons why.

1. First and foremost, when used properly, surrender is a move that will increase your long-term odds. I've noticed that these same peers who mock us for the surrender, also mock the dealer for even offering Insurance (the 2-1 sucker bet that pays off when the dealer's ace is part of a blackjack). So, it's stupid to take a sucker bet -- but it's also stupid to make a move that saves you money? That doesn't make a lot of sense.

2. When you surrender, the dealer often has to yell "Surrender!" to the pit boss. The only other time those guys talk to each other is when someone cashes a large amount of money, or when someone colors up their chips. These people need to communicate more often.

3. If you're thinking that surrender is a move for people who don't want to gamble, well, the gamble happens when you sit down at the blackjack table and put money in front of yourself. Making bad decisions just makes you a stupider gambler, not a bigger one.

Think about it this way: a big gambler bets on long shots, to be sure. But he also gets paid off enough to justify those long bets. If you bet $100 on a 10-1 shot, but the payoff was 20-1, well, you're probably going to lose, so that's a big gamble -- but you're definitely making a good bet. That makes you a pretty smart gambler. Most people still probably wouldn't take that bet, because betting that much money to win that seldom is scary, but that's where gamble comes into it.

And if you want a game with poorer odds than blackjack, by all means, the casino is chock-full of 'em. You don't have to play blackjack poorly; you can play Let It Ride well!

4. Here's the Furdell.com Surrender Guarantee: When you surrender, you will strike up a conversation with the busty tourist to your left. She's never seen anyone surrender before, nor has she even heard of that move. And she desperately needs the tutorial that only your hard body can give her.

5 You only have to do it in four easy-to-remember situations. They are: when you hold a fifteen against the dealer's 10; or when you hold a 16 against the dealer's 9, 10, or ace. And that's it! Compare that to doubling down, which you have to do in a staggering thirty-nine different situations, and you'll see that Surrender is the best move of them all!

I hope this stops the Surrender controversy once and for all. This has been Andrew Furdell, gambling genius. Until next time, I'll see you at third base.

Andrew - 3:21 PM [link] [8 comments]

The 10 best Internet fads

I had a request to post about the Tron costume guy, but I figured it's best just to link to the great Seanbaby article about the 10 best Internet fads and get them all out of the way in one fell swoop.

James - 10:34 AM [link]

Straight street, just how I like it

BULLETIN! More and more Furdell friends are showing up to the big Internet dance contest.

You already got served all over the place by the verbal psychadelia that is Pup (and friends).

But now, we have a new challenger for the Internet Dance-Off Title Belt. What could possibly prepare you for the smooth and funky stylings of LiAps?

Nothing, my friend. Nothing. That thing that you just got, just now? It's called being served.

You're, like, in indentured serviture, you just got so served.

Better leave a tip... for that excellent service you just have... gotten.

OK, I'm done.

James - 10:21 AM [link] [6 comments]